My Ludum Dare 37 creation. Made in less than 48 hours.

The them was: One Room

This made me think of two things.

1) a tweet for an idea I had months ago before the jam:

Game idea: character stuck inside a single room and no matter what you do it just keeps flashing NOT ENOUGH MEATBALLS!!!
— Tartle Wizard (@Tartle_Games) August 12, 2016

But that idea has some... Problems. Obviously. It doesn't sound like that much fun.

2) The theme reminded me of the box maps I used to download for Quake 3 - one of my favorite games in years of yore.

So I combined the two and came up with this weird meatball shooter.

{source code can be found on GitHub}

controls: WSAD movement, space jump, left mouse shoot.

Pick meatballs up off ground and shoot them at enemies

I recommend using Unity Fullscreen button for web player. If you need to regain control of mouse pointer from Chrome or Firefox game window hold down the escape key.

After the voting ends I plan on updating and adding some new weapons, levels, characters, better music

More information

Published139 days ago
StatusReleased
PlatformsWindows, macOS, HTML5
Release date139 days ago
Rating
(1)
AuthorTartle Games
GenreShooter
Tagsball, ludum-dare, Ludum Dare 37, meat, weird
LicenseMozilla Public License 2.0 (MPL)
Asset licenseAll rights reserved
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Download

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Click download now to get access to the following files:

NotEnoughMeatBalls_Win64.zip 14 MB
NotEnoughMeatBalls_Mac64bit.zip 16 MB

Comments

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(+1)

Like the sprite-based approach to an FPS!